Moreover, OctaneRender v3 supports unbiased GPU texture baking UV or volumetric of world illumination, spherical harmonics, and 8D light-weight fields. OctaneRender v3 supports rendering of stuff like clouds, smoke, fog and hearth with varied densities and introduces a novel native primitive sort for unbelievably elaborate micro-surface displacement volumes and surfaces needed to render photo-realistic natural and organic materials. The Spectral Hair Material enables different coloring modes for hair, as well as multiple roughness parameters for different scattering behavior along a hair strand. Octane uses the snapshots card for your PC to render photo-sensible pictures extremely good fast.
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